HACK-STEAM

The h.art of collaboration in STEAM projects

The h.art of collaboration in STEAM projects

On going

About

This project aims to strengthen STEAM education by training teachers to use Design Thinking (DT), with the Double Diamond framework, as a method to guide students in identifying and solving real-world problems. Through divergent and convergent phases, teachers will help students explore broad challenges in science, technology, engineering, arts, and mathematics (STEAM) projects, and narrow them into practical, inclusive solutions that address diverse needs.

The project’s main focus is to equip teachers with strategies to lead open-ended, student-driven project-based challenges. These challenges will develop 21st-century skills like creativity, critical thinking, collaboration, and communication. By following the Double Diamond approach, teachers will support students in transitioning from broad problem identification to specific, real-world problem-solving, ensuring the solutions are human-centered and inclusive.

In addition to the training, the project will include a pilot phase where the participating teachers will apply the newly developed ideas in real-world contexts. After an intensive workshop, teachers will return to their schools and lead students in STEAM projects based on the DT methodology, testing the frameworks directly in the classroom. This research phase will allow an evaluation and refinement of this innovative approach, based on data gathered from hands-on experiences.

The project will also introduce a new course, “Inclusive Design Thinking & STEAM”, offering ongoing support and resources to ensure sustainable integration of DT in educational practices

Start Date

End Date

Internal Coordinator
Partners
Katholieke Scholen Druivenstreek
UNIVERSITEIT ANTWERPEN
Agrupamento de Escolas n.º 1 de Gondomar
ESMAD - P.PORTO
Financial Support